I made this Asset with blender, and substance painter. other asset are GTA V assets.
Game-ready asset
Texturing
Optimized topology
Check out my other projects to see more examples of my work in environment design and 3D modeling.
Made this interior & exterior from scratch, with blender, substance painter & Designer. It has 2 different sets for the interior : basic and upgraded (see images bellow) ////// Made for Prompt Studio.
Made this interior & exterior from scratch, with blender, substance painter & Designer. ////// Made for REDSAINT STUDIO.
Made this interior from scratch, with blender, substance painter & Designer. ////// Made for TSTUDIO.
Made this interior from scratch, with blender, substance painter & Designer. ////// Made for GN STUDIO.
Mainly set dressing, fixing issues, placing buildings, adding details, texturing.
A total rework of the Taxi building in GTA V / FiveM. Remade from scratch the exterior design. modeling, texturing, setdressing, in game integration by me. Blender, Substance Painter, Designer. Game ready ///////// Made for GABZ
Interior made for the Taxi Exterior building made, available to see on my website. Made from scratch the exterior design. modeling, texturing, setdressing, in game integration by me. Blender, Substance Painter, Designer. Game ready ///////// Made for GABZ
Remade the whole area, which is under construction in vanilla game, terrain work, vertex paint, modeling, set dressing...
Police Department Interior - Grand Theft Auto V / FiveM. Made from scratch the interior design. modeling, texturing, setdressing, in game integration by me. Blender, Substance Painter, Designer. Game ready /////// Made for Gabz & The Ambitioneers, worked with Gabz for the textures.
Mechanic Toolchest - Game Asset. Made this props using blender and substance painter.
Props - Wood Shelf - Clean & Dirty. Modeling with blender. Texturing with Substance Painter
I made this Asset with blender, and substance painter.
Air Conditioner prop - Game Ready. Modeled with blender, textured with substance painter. Made for Taxi Interior, available to see in the projects.
I've made a luxury sofa for an archviz project. Everythings was made by me with blender, exept the pillow texture.
Modeled with Blender, Textured with substance Painter
3D modeling made with Blender. Textures made with Substance 3D Painter.
gsw chair made with blender and substance painter
I've made a exterior sofa with table. Everythings was made with blender
Workbench props Game Ready (inspired by Rust) Here are three workbench : level 1; level 2Modeled with blender Texturing with substance painter